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On the other hand, if you have this awesome idea for a skeleton wizard you should bring that homebrew race to your DM. If your group wants to run a low-magic fantasy game you shouldn’t be asking about using a futuristic gun-lugging homebrew class. The homebrew content you want to use or have your DM include should fit the overall theme of the game. Anything in D&D 5e can be homebrewed, but not everything should be homebrewed and not every game should include it. It could also be a cool item or monster for the DM to use. This could be a mechanic, class, or race that gives your players an option to create a unique character. When Should You Use Homebrew?ĥe homebrew should add something to the game that is missing from the source material. There are tons to pick from and as you can imagine a lot of is pretty poorly balanced, nonsensical, or just plain bad.
5e homebrew classes best how to#
This post is going to give you tips on how to find and identify quality 5e homebrew. If you have an idea for a character or a monster someone has probably made it already! All you have to do now is find it in this sea of homebrew. Check out Reddit, Twitter, Pinterest, or any other social media platform and you’ll find tons of homebrew races, classes, archetypes, feats, backgrounds, items, and everything else relevant to D&D 5e. The good thing is that the D&D 5e homebrew community is enormous. It’s up to you and the community to then create materials to cover these options and mechanics as they come up. Let’s face it, sometimes the rules and the source material don’t cover every interesting option. This is a natural part of any tabletop RPG as homebrew content and systems help you and your friends craft the game and characters that you want to play. As my friends and I have become more comfortable with D&D 5e we have started using and creating more homebrew content for our games.
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